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Delve64

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Devlog

  • Version 0.1.0
    May 10, 2026 by Studio8502
    Bug fixes Space optimizations in program code Players now start with two food rations in inventory. Monster HP and damage scales with dungeon level Attacks can now fail (missed attacks) Eating rations... Continue reading
  • Version 0.0.4
    May 09, 2026 by Studio8502
    Added win condition: Retrieve the relic from level 100 Monster and item generation now scales by dungeon level Water sources become less common lower down in the dungeon Added level up bonuses Fixed c... Continue reading
  • version 0.3.3
    May 09, 2026 by Studio8502
    Added lots of monsters Added command :LOOK Added "Hunger" mechanic Added XP and leveling mechanic Added statues Added chests... Continue reading
  • 0.0.2
    May 08, 2026 by Studio8502
    Added inventory commands ":DROP", ":EQUIP", and ":EAT". Fixed bugs in wall generation Added "water" tiles that obstruct and can be drunk from using the ":DRINK" command Doors can now spawn already ope... Continue reading
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Updated 20 hours ago